Showing posts with label geek culture. Show all posts
Showing posts with label geek culture. Show all posts

Saturday, August 8, 2015

Small wonder

So, Wonder Wife and I needed to buy a third-birthday gift for the daughter of some friends and thought it would be cool to get her some Wonder Woman-themed clothes. We took ourselves down to the local discount department store and rummaged among the toddler apparel. We didn't find anything Amazonian, but there were several items with some sort of superhero design. Unfortunately, they all had once characteristic in common:


PINK!

We talk about this stuff all the time - the gendering of children's toys and clothes and the subtle socialization that comes along with that. Sadly, it seems to be getting worse instead of better, perhaps due at least in part to the rise of Princess Culture. In any event, it's one thing to talk about it in the blogosphere and another to come face-to-face with it when you just wanted to buy a cool present. All we wanted was a star-spangled outfit - sweats, a t-shirt, a hoodie, whatever - in the Wonder Woman red, blue, and gold motif. (Wonder Wife did say it would be great if we could find something that came with silver bracelets.) Instead, what we found was nothing but girlied-up versions of superhero logos and images - nothing that resembled the actual characters or their actual design elements.

So, we out together a punk-rock tutu outfit instead, and she will be an awesome power grrl (even though we couldn't find little Doc Martens). But I lost an opportunity to spread my geek culture to the newest generation.


I guess it's Pinterest and Etsy now!

Sunday, October 12, 2014

Geek Girl Con Goes Fo(u)rth!

So, I made it to Geek Girl Con again this year - a four-peat! (is that even a thing?) I was intrigued by the inaugural event in 2011, gushed over it some more in 2012,  and gave a late report on it last year, and herewith is this year's installment.

Let me say again the GGC is the most inclusive, accepting, laid-back con I have attended; the contrast with the PAX event a few weeks ago couldn't be more striking. In addition to the Usual Suspects, I used an extra pass to pull in my colleague and office-neighbor, a biology instructor. She brought along her son and daughter and was not only thrilled to find so much pro-STEM content aimed at girls, but found herself having a great time right along with her kids, even though she is almost totally non-geek. It's just that kind of event.

This might have been the best year yet for me; here are three highlights before the usual parade of pictures.

Wonder Wife

As I predicted last year, the addition of Introvert Alley (a quiet-only zone where people can go to de-stress) was enough to get Wonder Wife to attend along with me, and she did so in style: we went as a cosplay team, Artie Nielsen and Claudia Donovan from Warehouse 13, the steampunkish Syfy series.



I think I did a pretty good job.





But I think Wonder Wife was spectacular!






Wonder Woman

Before yesterday, I would have told you that the last time I had sought an autograph was from Isaac Asimov at a Sci-Fi Convention in New York in 1978 (and that's a story for another time). I have never considered autographs important or even sensical.  Well, at this GGC I broke that longstanding streak: one of the guests was Susan Eisenberg, the talented voice actress who portrayed Wonder Woman in the Justice League animated series and several other projects, along with her other geeky and non-geeky work. That show, and her interpretation of Diana, has given me so much enjoyment that I just got swept up. I'm going to display the autograph proudly in my office.


Wonderful to Say (mirabile dictu)

As great as my costume was and as natural as that wig looked, I discovered after attending my first panel that the hairpiece did need some adjustment, so I went into the men's room and trimmed it with the scissors on my Swiss Army Knife (Officers' Model). A little while later, I discovered I was without my knife, apparently having left it in the restroom. I looked fruitlessly and then checked Lost & Found with little hope. They didn't have it, but took my name and number and said they'd let me know if it turned up.


I didn't expect anything, but a couple of hours later I got a text telling me the knife had been turned in. When I picked it up, the Agents (that's what they call con staff) said that even though it had been found elsewhere than I described, when it was turned in they connected it to me right away.

Tell me at what other convention of 5,000 or so people would an easily transportable, untraceable, hundred-dollar item be turned into Lost & Found and proactively returned to its owner? GGC is just that kind of event.

The Photos!

Pride of first photo goes to my partner in crime Margaret, who this year came as Ianto from Torchwood. The coffee cups turned out to be the critical part of the cosplay!


After all the reboots and re-interpretations, it was cool to see Classic Sherlock.


A totally adorable Korra; we didn't get to see it, but she was faux-waterbending with foil ribbons.


Groot meets the Dalek!


Jeanie showed up, just for Super Sissy (who is a big fan).


Agent Hill of SHIELD has a burgeoning fan following:


I am not familiar with Kill la Kill, the anime these characters are from, but these girls were rocking it awesome:


Sunday's con was at the same time as a Seahawks game, and this cosplayer covered both with SeaHawkgirl, complete with Shayera's name on the uniform and a spiked football for a mace.



After Captain Marvel won her round, I played on this giant Tsuro game. And lost.


So, listen to Wi-Fi the Robotic Squirrel: come to Geek Girl Con!




See y'all next year!

Saturday, October 4, 2014

w00t! Loot!

So, this rock has made another trip around the sun and I am officially one year older today than I was before. Some folks were kind enough to want to mark my natal anniversary, so we held a little "Sputnik Soiree," a start-of-the-space-age themed masquerade party, with folks coming in late-50s vintage get-ups. And a swell time was had by all.

Wonder Wife as Alla Masevich, head of Tracking Systems for the Sputnik Project

I suggested donations to the food bank in lieu of gifts, but some folks wanted to express their esteem materially, and who am I to say no? Herewith, the loot:


A great treat of the day was receiving a package from my sisters back East. Slightly-older Sister had just returned from a Budapest to Amsterdam river cruise which apparently called at Nuremberg, Germany, since that's where Ultra Comix is located, and she got me some stuff from there. But really, the gift is hearing from her, and from Much-older Sister, whom I see all too infrequently.

 Not "Die neue zweiundfünfzig"?

Wonder Wife continues to fill in my comics library with these important works that I should be embarrassed to say I didn't own before yesterday, except that I ran out of embarrassment in the late 80s.


No capes?!

Brah Phil brought his internet A-game with these two great finds. First, a magazine that is almost precisely as old as I am. Despite its "Fine" condition, I am going to open it, read it, and stick it in my back pocket, as was intended.

I think I have read the Asimov and Sheckley stories already...

And in the same theme, he brought another I-had-one-of-those! goodies:

It actually belonged to a cousin, 
and I surrounded it with green army men, since it was a flying saucer.
That's just the way we rolled back then.

There were actually a lot of non-geeky elements to the celebration, but that's for another blog, right?

Saturday, August 30, 2014

PAX be with you

So, thanks to the good offices of buddy Karmin, today I attended PAX Prime, the Penny Arcade-sponsored game-centric expo right here in the Emerald City. Karm is going all four days of the long weekend; I just signed on for Saturday and Sunday.

I must admit, a lot of the stuff went right past me: I have never been a console gamer, so the platform wars, hardware, and all that stuff isn't even on my radar. There was a whole slug of tabletop stuff, much more my speed, but it was a slog to try to get through it and actually watch a demo. We attended one panel on player-developed narrative in gaming, which sounded promising but failed for lack of a strong moderator.

Overall, it was an exhausting day that felt like a lot of wheel-spinning, but I'll try it again tomorrow.

Here's a little video impression of today:


Friday, December 27, 2013

On the fourth day of Newton: Geek Girls! (and guys)

So,  because it was such a Busy Quarter™, I didn't post (or make) my annual Geek Girl Con video this year. But I did indeed go to Geek Girl Con 3 back in October, keeping intact my record of having attended every one that has been held. Here are some photos, mostly of the cosplay:


My buddy Margaret came to the con with me, since Wonder Wife begged off from the crowds/noise/overstimulation/&c. Margaret was Bilbo the first day and Kaylee the second day, with stuff she just happened to have around. (She actually dresses pretty much like a hobbit most of the time anyway....)



Okay, I neglected to write down this girl's name, and she wasn't a cosplayer, but she played with us in a role-playing game whose mechanic was not dice-based but rather jenga-based. And she was like a jenga superhero - I mean, she must have had mutant jenga abilities or something. She kicked ass. I don't know how you could use that ability to fight crime, but she was a good gamer and a sweet kid. Margaret will remember her name.


Lots of crossplay:  here's a Doctor and a Link.


This awesome Skyrim lady was also very patient with me as I tried to capture her spooky lit-up eyes.


I met one of my former students at the Con - she's the Snow White with her friend, another Link.


This Gears of War/Hello Kitty mashup guy was telling me in the restroom about designing costumes to make sure he could, uh, use the restroom easily.


Awesome Robin I had to snap for Super Sissy.


GGC has a place for folks to sit quietly, read, rest, and recharge (not talking). I texted this pic to Wonder Wife and it made her decide that she would come next year after all!

Thursday, September 5, 2013

Knights of old

So, way back at the turn of the century, in the summer 2000, a D&D club at a community college in southwestern Washington wanted to go to Dragonflight, the Seattle area gaming convention, but their club advisor was unable to make to trip. Since the outing would have to be cancelled if there were no faculty/staff advisor to go along, the student activities director scoured the campus for a volunteer, and eventually made the campus security director an honorary, temporary student club advisor.

That's how I attended Dragonflight and got my first real exposure to the gaming community. The story of that trip has several details of note, but the one I am reminded of now is how I was present for the birth of what eventually evolved into the HeroClix phenomenon.

As I wandered around the convention, my charges nowhere to be found -- they were all involved in nonstop tabletop RPG sessions beginning literally within minutes of our arrival -- my attention was drawn by a fellow who was hawking figurines that had little dials on the bottom. I chatted with him a while, and he explained how you could use the dial to keep track of the condition of the character represented by the figure as you played the game. Gathering together my then-limited understanding of tabletop gaming, I ventured "So it's like D&D, except instead of keeping track on a character sheet, you keep track with the dial itself?"

"Exactly!" he said.

In fact, it was close to the wording they used on the first box set to explain this new invention:


But I get ahead of myself: I didn't get a box set at that time; I did get a free promotional figure, which was one of the first combat dial system miniatures ever produced. I gave it to a pal who was a big Warhammer player back that then. I wonder if  he still has it; he could probably make a dime or two on eBay.

I also got a promotional comic book from the guy:


It was an odd, small size, with decent printing and Rob-Liefield-esque art and the bare bones of a story that gave a background to the MageKnight game world. That world included the usual RPG human and elven and orcish types, with sorcerers and a clerics and such, but with a new element. While magic was a core concept, this time in three schools...


... the plot hook was that the invention of gunpowder had upset the balance of power and given non-magic-users a chance to wrest control from the various mages. It was a neat twist on old tropes, and appealed very much to me, since I was never much of a Tolkien purist or (later) a D&D traditionalist anyway. And it sure looked cool to see a troll and a human drawing down on an Atlantean magic robot with a  crossbow and musket.


I never did follow up with actually playing MageKnight or any of the superhero-based HeroClix games that followed it. I did pick up one of the dungeon-crawl sets at a thrift store years later, and it seemed the gunpowder element had  fallen out out the storyline, at least for that series. I later found an original "Rebellion" set at a hobby shop that had apparently not rotated any stock in about twenty years; that allowed me to replace the comic book (which I think I gave to the Warhammer guy) but I just repurposed the figures for D&D.

No matter what, though, I can say I was there at the start. That and $3.26 will get me a grande latte in Seattle.

Thursday, August 15, 2013

Size matters

So, I was walking through my bedroom slash office getting something, and my eye happened upon some books, and I saw what I thought was an interesting juxtaposition. As usual, I over-thought it, and gathered more samples, and anyway, herewith are the results:

The two tallest books in my bookcases:



The two thickest books in my bookcases:


The two smallest books (by surface area of cover) in my bookcases:


I'm not sure what meaning I can glean, but there it is.

Sunday, August 4, 2013

Mash kicking

So, some time ago, I was readying some observations about the state of mash-ups. Examples of this internet idiom are ubiquitous - you can't go to Tumblr or any pop culture aggregator site without running across one pretty quickly; sometimes two or three pieces in a row will be about mash-ups. The one that kicked off my rumination was this one - "Charlie Brownson" it's called:


I don't get it. After the initial shock of the juxtaposition, what's there? Does this tell me anything? I mean, some mash-ups illuminate one thing by mashing it against another - if I insert the crew of Serenity into the Breakfast Club poster, I am (hopefully) letting you know something about how to see each of the characters. Turning the Justice League into a D&D party says something about the creator's understanding of both superheroes and tabletop RPGs. Turning Calvin & Hobbes into Lex Luthor and the Joker was actually a work of small genius, explicating all four characters.

But this? Charlie Brown's chronic depression will lead him to soul-killing violence? What? What?

As I said, I was readying these observations in the hopes of producing a short essay, but it seems that the watershed has already been reached and all hope is lost. Check this out:


It's masterful, I'll give the guy that. There's about 200 movies beautifully edited together there - that must have taken a lot of work. And his choices were almost all OMG-epic. But to what end? There is no consistency of visual tone or sensibility, much less any sort of narrative energy, even implied. I see that the guy who made this is a trailer editor by trade, and I imagine this functions as part of his portfolio, but I swear it is so po-mo that it makes my ears bleed.

Has it come to this? Do we just want the cool bits of everything thrown in a blender to enjoy without intent, or meaning, or message?

Man, it's enough to make someone want to read a book.

Monday, July 22, 2013

Dude, the obscure

So, the search that generated that pile of pre-internet artifacts that comprised yesterday's post also turned up another document. Here it is in all its cryptic glory, a list scrawled on the back of a rejected print run of a real estate flyer I had created for a client:


What the heck is this? It took me a while to remember, and Googling didn't help much. I got one clue from a discussion board and it came back to me.

These are all characters listed in the "Minor Superheroes" section of The Encyclopedia of Superheroes by Jeff Rovin, published in 1985 by Facts on File. (I still have my first edition copy.) More specifically, they are all characters listed as appearing in Doctor Peculiar #1, a one-issue-wonder published by Madison Comics in 1984. (That issue must have been among the last additions to the book!) Talk about obscure.

Once I had pieced this together, I recalled how the list came to be: While browsing the encyclopedia, I noticed that a few entries referred back to this comic, and then I read through each of the more than 300 two- or three-line entries in the chapter, in order, and made a manual record of all of the ones that listed DP1 as their first appearance. Must have been a  slow day. I have no idea why I did this, other than idle curiosity and mild obsessive-compulsive behavior. I guess if there had been an internet, I would have looked them all up, but as it was, I just wrote the list and kept it for 28 years.

But now there is an internet! But bloody hell- there's still precious little information! My Google searches are mostly dead ends, and even the Grand Comics Database does not have the issue listed. Fortunately, Mile High Comics has actually a copy for sale, and they even have a cover shot:


It's a bit disappointing, actually. Dr. P looks like a typical generic eighties superhero. (You can tell it's not the nineties yet since he doesn't have any pouches and/or spikes and/or a leather jacket.) I was hoping for a group shot of all the heroes together, or at least one of those old 80 pg. Giant multi-panel covers highlighting a few of them.

Still, I think I'll fork over a few bucks for a crappy copy. maybe there's a group shot inside, or a party scene of something, and I can finally see what The Sow - heroine of southern Maryland looks like. Heck, these guys might even be in the public domain...

Sunday, July 21, 2013

Objets anciens

So, while conducting a search through the actual paper files that still take up some space in my home office for a thing that I didn't find, I selected a few other ancient artifacts that I came across from the pre-internet era to present to you now. These document how we did things Back in the Day.

Memes

Back in the pre-internet days, ideas still spread from person to person within a culture through units (memes) that carried cultural ideas, symbols, or practices. We just had to photocopy them and pass them along in person. You knew something had gone viral if the person you handed it to had seen it already.

Quotations, inspirational and/or clever

If you came across a quote you liked, you didn't share it on Facebook or cut-and-paste it into your email signature. You cut-and-taped it to an index card. And then you looked at it once in a while, when you came across it in a desk drawer.

Movie images

If you liked a movie and wanted an image from it, you tracked down a store that sold old lobby cards or promotional stills and you bought one of them. You didn't install it as your desktop wallpaper, but you might put it in a plastic sleeve for protection and thumbtack it to a wall.

Comics Archives

There were none, unless you cut them out of the newspaper and kept them in a folder or envelopes.

Celebrity Pictures

If you were a young man in 1973 who watched Diana, the one-season sitcom staring Diana Rigg, even though it was incredibly derivative of The Mary Tyler Moore Show, down to the opening credits and the side-by-side desks in the office set and Richard B. Shull taking the Gavin McLeod role, just because it was Diana Rigg and you had been crushing on her since reruns of The Avengers -- anyway, if you were that young man and you wanted some photos of Ms. Rigg for keepsakes, you couldn't just download them, no. You had to cut them out of the Sunday magazine section and stick them onto self-adhesive polaroid photo backing sheets, that's what you had to do.

Scripts and dialogue

And if you wanted the some script pages, perhaps Abbot & Costello's entire "Who's on First" routine, you wouldn't just fire up a search engine with some well-chosen keywords. You would wait until The Naughty Nineties came on television again, and then tape the routine with a cassette recorder, and then painstakingly transcribe it onto Eaton's Corrasable Bond paper using a manual typewriter that you got with S&H green stamps. And you might even decorate that transcript with a little doodle of the comedians.


Yep, that's how it was, boys and girls. How did we ever survive into the information age?

Now get off my lawn and go play where you live.